YOUR FILES STAY ON YOUR DEVICE

Universal Video Converter

Convert videos locally in your browser. MP4, WebM, MOV and more, with batch downloads, quality controls and no video uploads.

VIDEO CONVERTER LOCAL PROCESSING

MP4, WEBM, MKV, MOV, AVI, FLV, OGV, 3GP, MPG, MPEG, TS, WMV, GIF, VOB, MTS, M2TS
Files smaller than 2 GiB. Device memory may require smaller files.
View supported formats

    Conversion settings

    H.264 + AAC for browsers, phones and sharing.

    Advanced Settings

    Resolution caps height without enlarging. Odd dimensions round down for codec compatibility. MPG defaults to 24 fps. The first video and audio tracks are used; subtitles, chapters and metadata are not copied.

    Nothing gets uploaded. Videos are processed locally in your browser.

    No fixed server upload limit. Your device’s available memory and browser determine the practical limit.

    The video engine downloads about 31 MiB on first use. One video runs at a time. Current WebAssembly inputs must be smaller than 2 GiB; practical limits are often much lower. Google advertising may make separate network requests; file bytes and names are never passed to it. FFmpeg licenses and source.

    Check the source before converting: Media Info shows the detected container, video codec, audio codec and tracks without modifying your file.

    A private workspace for your videos

    Drop recordings from different containers into the same queue, choose a tested output profile, and download each result or a ZIP. The converter reads the actual media rather than trusting the filename. Conversion runs in a worker so you can still use the page and cancel a job.

    Tested input containers

    MP4, WEBM, MKV, MOV, AVI, FLV, OGV, 3GP, MPG, MPEG, TS, WMV, GIF, VOB, MTS, M2TS. These are fixture-tested combinations, not a guarantee for every codec inside each container. ASF, RM, DivX, F4V, MXF, OGM, DV, M2V, SVI, NUT and Y4M are not advertised as supported in this release.

    Choose the destination for your workflow

    MP4 is the default for common playback. WebM uses VP8 and Vorbis; MKV suits desktop players. MOV uses H.264, not ProRes. AVI, FLV, WMV, OGV, 3GP, MPG and TS serve narrower workflows. GIF creates a silent animation and can be larger than its source.

    Quality, time and practical limits

    Start with Auto and Original resolution for a general playback copy. High uses more bits to retain detail; Smaller File trades some detail for space. A long or high-resolution recording can take longer than its running time, particularly on a phone. This version does not preserve HDR mastering metadata, subtitles or multiple audio tracks. Keep your original before evaluating a conversion.

    Local processing you can verify

    Open your browser’s Network panel before selecting a video. You will see engine and page downloads, anonymous tool usage events, and separate ad requests, but no request carrying the video or its filename. Cancel terminates the worker; clearing the batch releases retained results. More about privacy verification.

    This tool uses the GPL FFmpeg core as a third-party component. Read the software licenses, source information and separate codec patent considerations.

    GOOD TO KNOW

    Video conversion questions.

    How do I convert a video?

    Choose a local file, wait for its metadata, select the output and quality, then convert and download. A batch is processed one video at a time. The engine downloads on first use; your videos do not upload.

    What will the MP4 file contain?

    H.264 + AAC for browsers, phones and sharing. Only the first video and audio tracks are selected. GIF has no audio; subtitles, chapters and metadata are not copied.

    Will the quality and file size stay the same?

    Video is re-encoded, which can change quality and size. High quality usually retains more detail and uses more space. Original resolution avoids intentional resizing, though odd dimensions round down for codec compatibility. Keep the source as your master copy.

    How long does conversion take, and how large can my file be?

    Time depends on duration, resolution, codec and device. Browser WebAssembly can be slower than a desktop encoder. There is no fixed server upload limit; device memory sets the practical limit. The current engine requires inputs below 2 GiB, and phones often need much smaller clips.

    Does FormatPlease upload or store my video?

    No. File bytes and names stay on your device. The browser downloads the engine from this website and runs it in a worker. Separate advertising requests may occur, but the converter does not provide your files to advertising or analytics.

    Why might a video file fail?

    A container extension does not identify every codec inside it. Unsupported codecs, encrypted files, damaged containers and memory pressure can prevent conversion. There is no server upload fallback; try another source or a shorter clip.